General Rules about Major and Minor Squares

General Rules about Major and Minor Squares

General Rules Applying to Major Squares

The Major Squares—the six large ones around the Outer Ring of the board—are the key points of business in the game. As such, you can declare, during the “Declare Direction or Stops” phase of your turn, that you would like to stop at any of these squares. You can only do this if you plan to use the square.

If you roll higher than the number required to reach the square, you stop in the square and do not complete the rest of your move.

The Major Squares are the only squares you can use additional times by voluntarily passing the Movement phase of your turn while stopped on them. Remember that if you do this you may not collect Income.
 
The Major Squares cannot be destroyed (by the Nuclear Missile, for instance).

General Rules Applying to Minor Squares

If you ever cannot afford to pay a fee incurred by a Minor Square or other board effect, you must pay whatever money you have to the debtee, after which you are immediately Incarcerated, as described under “Jail.” (In most cases, the debtee will be the Bank. If the debtee is an opponent, this opponent may choose to offer alternatives to payment, but if a satisfactory agreement cannot be worked out, you are Incarcerated as normal.)
 
Board effects that affect players other than the one who is presently taking her or his turn (as in the case of squares that call for “all players” or “the player to your left” to do something) have no effect on players who are out of play. When resolving these effects, simply treat it as though the out-of-play players do not exist. For example, if the player to your right is out of play when you land on “Con Game,” collect the money from the next player to the right.
 
Minor Squares can be destroyed (by the Post-Apocalyptic Beasts, for example) and any destroyed Minor Square will be treated as a “blank square.” If you land on a blank square, you may draw an optional FATE card, otherwise the square has no effect (unless an effect is specified elsewhere).

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