About
What is Inevitable?
Inevitable is a satirical board game, for 3-5 players, set in a slapstick dystopian future. It represents a successful hybrid of the chance-based pleasures of roll-and-move games, the wheeling and dealing of negotiation-based games, the drama and tension of collaborative beat-the-system games, and the narrative richness of character-driven role-playing games.
In Inevitable, you play the chosen representative of a group running a political campaign against HappyCOM-9, the all-seeing, all-knowing computer that serves as the Exalted Decider in the world of the game. HappyCOM-9 has shaped society in the image of a rather corrupted set of archival data, so today's political parties are long forgotten. Certain power blocs, such as the Church and the Mafia, still exist, and are available to players. But you could also be playing a representative of a corporation (ACME, UPS), or unorthodox new forces like Post-Apocalyptic Beasts or the Living Dead.
The game was initially designed in 1988-1990 and has been acquiring cult adherents in secret playtests ever since, but development of a commercial edition has begun. Inevitable's Core Set is scheduled for release in Summer 2010, and will contain a 76-square board, an illustrated manual, 64 FATE Cards, 21 Groups, a Catalog of 20 different purchasable in-game items (including enhancements and weapons), 22 1" Mylar-fronted buttons, and a pile of play money. It will be released in two formats: as a set of downloadable PDFs which you can print from home, and a deluxe version, printed commercially.
Until then, follow the latest Inevitable news by following us on Facebook or by joining the mailing list. We're also on Twitter.
About Us: Jeremy (Head Designer, Artist)
Jeremy is an award-winning fiction writer and educator who lives in the Greater Boston Area. He enjoys dystopias, exploring abandoned buildings, entropy, drones, and strange movies. You can follow him on Twitter or read his sporadically-updated blog.
About Us: Jonathan (Co-Designer, Webmaster)
Jonathan is an instructional designer who believes in the use of games as powerful and robust teaching tools. He lives in Austin, TX with his wife, Sharon. Jonathan enjoys game design, origami, rock climbing, and ruthlessly crushing any candidates who would dare oppose him in the race for City President. He's released over 100 free print-and-play games at http://www.invisible-city.com/play/ and (as of this writing) has had one board game licensed and published by Alderac Entertainment Group.

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